Monday 29 March 2010

More From Me!

So I've started the high poly model of the fountain. I think it's coming along nicely. I just need to take the top half into Zbrush.




I also have the full low poly version pretty much figured out.




The low poly is made of of 4 static meshes. The pivot point is in the middle so the only thing that needs to be done is to make copies and rotate them 90 degrees in the editor. I've been looking around and this seemed to be the popular approach when making something like this for a game asset.

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